[gd_scene load_steps=9 format=3 uid="uid://by6suwmds7xq2"]

[ext_resource type="PackedScene" uid="uid://bgocskbofewsr" path="res://templates/HUD.tscn" id="1_x4b8f"]
[ext_resource type="Texture2D" uid="uid://bj07x13pkoevk" path="res://models/floor.png" id="2_tmr53"]
[ext_resource type="Script" uid="uid://cymi1n4gavixy" path="res://scripts/level_camera.gd" id="3_qcd3b"]
[ext_resource type="Script" uid="uid://bcs7ygh6s3l35" path="res://scripts/player.gd" id="4_88ety"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gbhdq"]
albedo_texture = ExtResource("2_tmr53")
uv1_scale = Vector3(100, 100, 100)
texture_filter = 0

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y646j"]
albedo_color = Color(0.08468992, 0.08468992, 0.08468992, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lnbra"]
albedo_color = Color(0, 1, 1, 1)

[sub_resource type="BoxShape3D" id="BoxShape3D_6emce"]
size = Vector3(0.75, 2, 0.75)

[node name="Node3D" type="Node3D"]

[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = 1000

[node name="Control" parent="CanvasLayer" instance=ExtResource("1_x4b8f")]

[node name="CSGBox3D" type="CSGBox3D" parent="."]
size = Vector3(100, 1, 100)
material = SubResource("StandardMaterial3D_gbhdq")

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.49999997, 0.86602545, 0, -0.86602545, 0.49999997, 0, 18.855, 9.603047)
projection = 1
size = 5.0
script = ExtResource("3_qcd3b")

[node name="Node3D" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
script = ExtResource("4_88ety")
speed = 5.0

[node name="Body" type="CSGBox3D" parent="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
size = Vector3(0.75, 2, 0.75)
material = SubResource("StandardMaterial3D_y646j")

[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Node3D/Body"]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0.5, 0.556)
radius = 0.3
height = 0.1
material = SubResource("StandardMaterial3D_lnbra")

[node name="CollisionShape3D" type="CollisionShape3D" parent="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("BoxShape3D_6emce")

[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 18.508709, 0)
omni_range = 25.142
omni_attenuation = -0.165
