[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://i0esgu8xi4dp"]

[sub_resource type="FastNoiseLite" id="FastNoiseLite_77w2v"]
noise_type = 5
seed = 212
frequency = 0.154
fractal_octaves = 1

[resource]
width = 32
height = 32
generate_mipmaps = false
noise = SubResource("FastNoiseLite_77w2v")
