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resource_name = "texture_0"
transparency = 2
alpha_scissor_threshold = 0.01
alpha_antialiasing_mode = 0
albedo_texture = ExtResource("1_o83s7")
texture_filter = 0
texture_repeat = false

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blend_shape_mode = 0

[sub_resource type="ArrayMesh" id="ArrayMesh_s5tqq"]
resource_name = "default_mesh"
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"material": SubResource("StandardMaterial3D_duo2s"),
"name": "texture_0",
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"uv_scale": Vector4(0, 0, 0, 0),
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}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_eyrbh")

[sub_resource type="Image" id="Image_o83s7"]
data = {
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"format": "RGBA8",
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}

[sub_resource type="ImageTexture" id="ImageTexture_b88ys"]
image = SubResource("Image_o83s7")

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points = PackedVector3Array(-0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 1, -0.5, 0.5, 1, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5)

[resource]
item/0/name = "Ramp"
item/0/mesh = SubResource("ArrayMesh_s5tqq")
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/mesh_cast_shadow = 1
item/0/shapes = [SubResource("ConvexPolygonShape3D_kkqvq"), Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)]
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/navigation_layers = 1
item/0/preview = SubResource("ImageTexture_b88ys")
