[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b8e84edfrnn1a"]

[ext_resource type="Shader" uid="uid://bv268o3fy46uq" path="res://visuals/shaders/player.gdshader" id="1_v6pdu"]

[resource]
resource_local_to_scene = true
render_priority = 1
shader = ExtResource("1_v6pdu")
shader_parameter/color = Color(1.0762503, 0, 0.64059925, 1)
shader_parameter/strength = 0.0
