[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://c4r0yuw28xqrc"]

[sub_resource type="FastNoiseLite" id="FastNoiseLite_5rac8"]
noise_type = 2
frequency = 0.0004
fractal_type = 2
fractal_octaves = 6
fractal_lacunarity = 2.23
fractal_gain = 0.925

[resource]
noise = SubResource("FastNoiseLite_5rac8")
seamless = true
seamless_blend_skirt = 0.326
