[gd_scene load_steps=3 format=3 uid="uid://c5ienwpgidanx"]

[ext_resource type="Texture2D" uid="uid://bxs0jj4y4clvv" path="res://visuals/images/icons/detect button.png" id="1_tmc0a"]
[ext_resource type="Texture2D" uid="uid://bxxm3c2lpmr4f" path="res://visuals/images/icons/lit detect button.png" id="2_75gk1"]

[node name="DisarmIcon" type="TextureButton"]
custom_minimum_size = Vector2(32, 32)
toggle_mode = true
texture_normal = ExtResource("1_tmc0a")
texture_pressed = ExtResource("2_75gk1")
ignore_texture_size = true
stretch_mode = 0
