[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://ca43sapn4p61w"]

[ext_resource type="Shader" uid="uid://dbcokq5fn2les" path="res://shaders/trigradient.tres" id="1_sifog"]

[resource]
resource_local_to_scene = true
shader = ExtResource("1_sifog")
