Renamed assets, worked on the clock and map, started improving assets.

This commit is contained in:
2025-10-23 09:32:14 -04:00
parent 8811c851f9
commit 379fa4bd70
71 changed files with 747 additions and 513 deletions

View File

@@ -192,3 +192,32 @@ func generate_appearance(features=null) -> void:
#appearance.eye_type = randi_range(0,len(job.portrait.eye_types) - 1)
appearance.skin.color = AdventurerPortrait.random_color(ColorVariant.Types.SKIN)
changed.emit()
func save_inventory() -> Dictionary:
return {}
func save_equipment() -> Dictionary:
return {}
func save() -> Dictionary:
var dict = {}
dict.name = [given_name, surname]
dict.gender = gender
dict.gold = gold
if quest:
dict.quest = quest.id
dict.exp = exp
dict.level = level
dict.appearance = appearance.duplicate()
dict.stats = stats.duplicate()
dict.life = [life, max_life]
dict.energy = [energy, max_energy]
#TODO: Prepare for more on these later
dict.job = {}
dict.abilities = {}
dict.inventory = save_inventory()
dict.equipment = save_equipment()
return dict
func load(dict : Dictionary) -> void:
return