NPCs can take quests!

This commit is contained in:
2025-08-07 01:02:48 -04:00
parent 6bfbd4b70c
commit fb312401cd
14 changed files with 133 additions and 76 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://dfa6ep4o53s08"]
[gd_scene load_steps=7 format=3 uid="uid://dfa6ep4o53s08"]
[ext_resource type="Script" uid="uid://cci652umkym1f" path="res://test_scene.gd" id="1_8p2cu"]
[ext_resource type="PackedScene" uid="uid://cd08dp16bixfv" path="res://guildhall.tscn" id="1_fcxuj"]
@@ -14,10 +14,6 @@ cell_size = 50.0
border_size = 250.0
agent_radius = 35.0
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_d0hfk"]
radius = 15.0
height = 54.0
[node name="Active Scene" type="Node2D"]
script = ExtResource("1_8p2cu")
@@ -33,21 +29,9 @@ position = Vector2(512, 82)
[node name="Queue" parent="Guildhall/Sprites/Receptionist" index="3"]
position = Vector2(-99, 189)
[node name="CollisionShape2D" parent="Guildhall/Sprites/CharacterBody2D" index="0"]
shape = SubResource("CapsuleShape2D_d0hfk")
[node name="Sprite2D" parent="Guildhall/Sprites/CharacterBody2D" index="1"]
position = Vector2(0, -43)
[node name="Quest Board" parent="Guildhall" index="3"]
position = Vector2(927, 33)
[node name="CollisionShape2D" parent="Guildhall/Quest Board" index="1"]
position = Vector2(0, -14)
[node name="Queue" parent="Guildhall/Quest Board" index="2"]
position = Vector2(2, 44)
[node name="VisitorSpawner" type="Node2D" parent="Guildhall"]
position = Vector2(505, 870)
script = ExtResource("6_d0hfk")
@@ -58,6 +42,7 @@ total_visitors = 3
[node name="UI" type="CanvasLayer" parent="."]
[node name="VBoxContainer" type="VBoxContainer" parent="UI"]
anchors_preset = -1
offset_left = 1567.0
offset_top = 23.0
offset_right = 1903.0