NPCs can take quests!
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@@ -3,10 +3,10 @@ class_name Interactable extends StaticBody2D
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var busy : bool = false
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var queue : GuildQueue
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signal service_provided()
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signal interaction_complete()
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func _ready() -> void:
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queue = $Queue
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func interact(interactor, service : String = ""):
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service_provided.emit()
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interaction_complete.emit()
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